A simple application that plays a selected video in a nonstop, repeating loop.
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Est. downloads
Recent d/loads
2.69
Rating
Unranked
Libraries
4.1+
Last updated
2012
App age
2.78 MB
Everyone
FREE
Google Play Rating history and histogram
417
129
119
119
646
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Description
Video Looper is a simple screensaver-style application that plays a selected video in a nonstop, repeating loop -- ideal for use at trade shows, events, museum exhibits, and in entrance ways or lobbies. Perfect for showcasing a video loop on a tablet, phone, or other Android mobile devices. This tiny utility is totally Ad-Free and always will be (because including ads would interfere with the viewing of your selected video).New Features for 2019
* The app now will auto-startup the most recently played video
* New video controls will allow for pause
* Supports Android versions as old as 4.1 Jelly Bean
Recent changes:
New Features:
* Automatic start of previously selected video
* Allow playing of vertical videos
* Menu-based selection of video
* Uses new player which should support most standard formats
* Supports versions of Android going back all the way to 4.1 (JellyBean)
* Bugfix for certain conditions when file permissions were removed
Video Looper is a simple screensaver-style application that plays a selected video in a nonstop, repeating loop -- ideal for use at trade shows, events, museum exhibits, and in entrance ways or lobbies. Perfect for showcasing a video loop on a tablet, phone, or other Android mobile devices. This tiny utility is totally Ad-Free and always will be (because including ads would interfere with the viewing of your selected video).
New Features for 2019
* The app now will auto-startup the most recently played video
* New video controls will allow for pause
* Supports Android versions as old as 4.1 Jelly Bean
Recent changes:
New Features:
* Automatic start of previously selected video
* Allow playing of vertical videos
* Menu-based selection of video
* Uses new player which should support most standard formats
* Supports versions of Android going back all the way to 4.1 (JellyBean)
* Bugfix for certain conditions when file permissions were removed
New Features for 2019
* The app now will auto-startup the most recently played video
* New video controls will allow for pause
* Supports Android versions as old as 4.1 Jelly Bean
Recent changes:
New Features:
* Automatic start of previously selected video
* Allow playing of vertical videos
* Menu-based selection of video
* Uses new player which should support most standard formats
* Supports versions of Android going back all the way to 4.1 (JellyBean)
* Bugfix for certain conditions when file permissions were removed
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Today we will like to give a short introduction to two nice classes – Looper and Handler. They are used in Android UI internally, and available to us developers so we can do some cool things with their help. The most basic use of these components will be in inter thread communication.
So what can you do with Loopers and Handlers? Basically, they implement a common concurrency pattern that I call the Pipeline Thread. Here’s how it works:
- The Pipeline Thread holds a queue of tasks which are just some units of work that can be executed or processed.
- Other threads can safely push new tasks into the Pipeline Thread’s queue at any time.
- The Pipeline Thread processes the queued tasks one after another. If there are no tasks queued, it blocks until a task appears in the queue.
- Sometimes tasks can called messages and other names.
This architecture has some valuable traits and is widely used in frameworks and applications on different platforms.
In next post, we are going to build a simple app that emulates a queue of background downloads while showing its status in the UI. It will be based on a Pipeline Thread that we will build using Looper and Handler.
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Please check this video for detailed explaination
[su_youtube url=”https://www.youtube.com/watch?v=UJY55QF5-xA”]
But before we start, let’s discuss the Pipeline Thread for some more time and see how Looper and Handler implement it.
Usages of the Pipeline Thread
The most prominent usage of Pipeline Thread is found within almost any UI framework, including Swing (remember the event-dispatching thread?), SWT, Adobe Flex and, of course, Android Activities. The Pipeline Thread pattern is used to process UI events (such as button clicks, mouse movement, orientation changes, screen redraw and so on). This allows you to change a button caption without having to worry that the user will click the button at the same moment.
On the other hand, this forces you to only do quick operations in the UI thread – any developer knows what happens if you try to download a file right there in a button onClick handler. In our app we will overcome that by adding another Pipeline Thread and pushing long-lasting operations (in our case, the downloads) to it so that the UI thread can run free.
Other common usages of the Pipeline Thread pattern:
- Executing requests to a remote service (usually you want to do them one by one and sequentially)
- Uploading images to an HTTP service
- Resizing and processing images
- Downloading stuff, just like we’re going to do in our app
In general, using a Pipeline Thread rather than launching another thread for each background operation allows you to control the load and order (almost like law and order) of your background jobs. Also, you can have multiple Pipeline Threads and use them as a pool so you will have both the ability to execute multiple operations at once and keep the load under control.
In our example, we only want to allow one download at a time and we want downloads to execute in the order they were scheduled. Exactly the case to use a Pipeline Thread.
Looping and Handling
Looper is a class that turns a thread into a Pipeline Thread and Handler gives you a mechanism to push tasks into it from any other threads.
The Looper is named so because it implements the loop – takes the next task, executes it, then takes the next one and so on. The Handler is called a handler because someone could not invent a better name.
Here’s what you should put into a Thread‘s run() method to turn it into a Pipeline Thread and to create a Handler so that other threads can assign tasks to it:
2 4 6 8 10 12 14 16 18 20 | publicvoidrun(){ // preparing a looper on current thread // the current thread is being detected implicitly // now, the handler will automatically bind to the // You don't need to specify the Looper explicitly // running the message loop and will not normally // quit() the looper (see below) }catch(Throwablet){ } |
After that, you can just pass the handler to any other thread. It has a thread-safe interface that includes many operations, but the most straightforward ones arepostMessage() and its relatives.
For example, imagine another thread has a reference to the handler that was created in our Pipeline Thread. Here’s how that other thread can schedule an operation to be executed in the Pipeline Thread: